New Alpha Build of The Counting Kingdom: 0.6.1

Today we're releasing a new build of the game to alpha testers with all sorts of new features and goodies - hooray!  Not signed up for the alpha yet?  Sign up here to download the game and start playing!  Here's what's new:

Mac Download

Previous builds have been PC only, but Mac users can now join in the fun.  If you have been waiting to join the alpha because it was PC-only, now is the time to dust off your spellbook and join the fray!

Free Play Mode

Click on this button from the World Map to access Free Play

Players in The Counting Kingdom rescue castles one by one as they travel across the land.  This new mode changes things up a little bit by allowing players to select a difficulty level and jump right in.  Click the Free Play button from the World Map to access this new mode.

We believe this mode will be especially helpful for teachers; you won't need to unlock all the levels to get access to the various difficulties!

Free Play menu from The Counting Kingdom, math game for kids

 

New Potions

Previously potions were limited to +1, +2, -1 and -2.  We have four new potions that you will unlock as you travel throughout the kingdom:

Potion_Move@2x.png

Move: Drop this potion on a monster to move it to any open square next to it. Drop the potion on the monster, then select the arrow for the direction you want the monster to move in!

Potion_ZeroOut@2x.png

Zero: This potion immediately drops a monster's number to zero.  This can be extra helpful in the later levels when the monster's numbers get particularly big!

Potion_Freeze@2x.png

Freeze: This potion will drop ice chunks on an entire row.  The row is frozen in place for two turns, but you can still cast spells on frozen monsters.  If you have a row that's getting precariously close to the towers this potion can give you some breathing room!

Potion_Row@2x.png

Kaboom: Easily the most powerful potion in the game; drop it on top of a monster to make an entire row of monsters disappear.  Save this potion for when you really need it!

Tutorial Updates:

We've streamlined the tutorial and spread it over the first four levels.  The first level will teach players how to select monsters and cast spells.  Over the next three levels you will unlock the ability to recycle spells using the spell book, combine spells, and use potions.  (Note that you will be unable to see these unlocks if you have already beaten these levels). 

Visual Effects:

We've been working on making the game as exciting as we can, so you'll notice stars, confetti, potion bubbles, and big explosions!  

The Counting Kingdom, math game for kids
The Counting Kingdom, math game for kids

New Icon:

Last but certainly not least, the game has a new icon.  This is one of the three icons that we've come up with - let us know which one you like best!

 

What's Next?

This is a big update but there's still a lot to do!  We are going to focus on releasing smaller updates more frequently in the upcoming months, so you can expect to see updates approximately every 2 weeks.  Here are a few of the things we're working on next:

  • Screen resolutions: Right now the game only plays in 1024 x 768 windowed mode.  We'll expand on this to let you choose your preferred resolution and play in fullscreen.
  • Introductory cinematic: This will show the story of the monsters invading the kingdom, and how our brave Apprentice decides to fight back!  Here's an early storyboard of what it might look like:
Concept art from The Counting Kingdom, math game for kids


That's all for now!  If you haven't signed up for the alpha, join now to check out all the new features!

Green Mountain Games Festival: Feb 22nd

Hook up the sled dogs, we're heading north!  If you're near Burlington Vermont on February 22nd, stop by Champlain College to celebrate local game development communities.  Jenna will be at the Green Mountain Games Festival exhibiting The Counting Kingdom as well as talking about what it's like to be an indie developer.  

We'll be exhibiting The Counting Kingdom, math game for kids, at the Green Mountain Games Festival

Will we see you there?  Let us know on Twitter!

Exhibiting at Apps World North America

If you're in San Francisco this week, stop by the Moscone Center for a chance to play The Counting Kingdom!  We're flying across the country to exhibit the game at Apps World North America in the Indie Game Zone on February 5 & 6.  With over 8,000 attendees this promises to be quite the show!

Going Mobile: Challenges for indie game developers

While you're there, be sure to take in some of the mobile gaming talks!  Founder Jenna Hoffstein will be speaking on Tuesday at 4:00 in Session Three: Indie Learning Lab.  The topic is "Going Mobile: Challenges for indie game developers"

"Apps World catches up with indie game developers to look at the challenges they face going mobile, how to migrate existing brands to mobile, building a mobile gaming apps strategy for an indie game developers, the challenges of cross platform game development, and launching new gaming app products. Hear the challenges, tips/tricks and lessons learned along the way that these game developers have faced."

Win with a Tweet

We've also got a bit of fun for everyone who stops by our table - tweet a photo to us at @littleworldsint of yourself with The Counting Kingdom banner for a chance to win a box of Counting Kingdom goodies!

The Counting Kingdom is now in Alpha Testing

We're incredibly excited to announce that we've opened up access to The Counting Kingdom for alpha testing!  This means that we'll be letting in waves of playtesters to download the game and share their feedback with us.  Sign up now to start playing!

To celebrate the beginning alpha testing, we put together an infographic on how to play The Counting Kingdom:

HowToPlay.png