Throwback Thursday: Monsters!

With the iPad & iPhone launch of The Counting Kingdom coming soon we're getting a bit nostalgic here at Little Worlds Interactive.  Let's look at some of the original concept art for the game!

"Grr.. arg!" - the monsters

Glizzard monster

Do you recognize any of these monsters? Quite a few made it into the game!  After combing through the original sketches together artist Luigi Guatieri put together a more polished 'style guide' image to show how the monsters should look, using the Glizzard monster as a model.

We'll be looking at a lot more concept art in the coming weeks, so check back in!

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The Counting Kingdom at Boston Festival of Indie Games 2014

If you're in the Boston area, make sure you stop by the Boston Festival of Indie Games at MIT this Saturday!  The festival is a family-friendly event that celebrates independent game development in the New England Area, and includes a Digital Games Showcase, a Tabletop Games Showcase, as well as a number of fun talks and even an awards ceremony!

Stop by the Digital Games Showcase from 10-6 to say hi and play The Counting Kingdom, you can find us at table D04:

Little Worlds Interactive founder Jenna Hoffstein will also be speaking on two panels:

Early Access Panel: Get Involved with this Panel as it Develops

10:00 - 11:00 am, Theater (Stata 123)

A recent trend in game development is the concept of "Early Access," where developers distribute their games in an early state in order to gather community feedback and bring in some money to help fund development. Some see this model as controversial and an excuse for developers to release their games in an unfinished state; others see it as a chance to get involved in a game's development and watch it grow into a great product. This panel will follow a Q&A model, but instead of asking questions, the audience will be suggesting features and fixes to improve the panel. We will implement our favorites, which will likely result in silliness, but will also demonstrate, live, how the Early Access model is an iterative process in which both the developers and the community partake in order to make a better product.

The Next Generation: Making Games for Kids and Families

11:45 - 12:45 am, Classroom 1 (Stata 124)

Millennials who grew up playing games are now making games and having kids. Lets talk about games for kids: what there is, what there should be, and what there can be - with a little help from you! We are looking for developers and as many kids and parents as possible. Let’s talk game genre, educational basis, character types, diversity, and cost. If you’re a kid or parent who knows what games kids like, or a developer looking to crack the code on one of the biggest markets and make the gaming world better for the next generation, come join us!

 

Hope to see you there!

PAX Prime 2014 Wrap Up

We came, we saw, we survived PAX Prime 2014!  What an amazing whirlwind weekend.  We demo'd the game to hundreds (maybe thousands?) of people, and founder Jenna Hoffstein participated in The PAX 10 Panel: Part 1.  It was an incredible honor to be a part of the PAX 10, and a blast to showcase the game!  We had gamers of all ages stop by; a special huge thank you to everyone who played the game or swung by to say hi!  Everyone cast spells, used potions, and defended the towers like a true wizard.

Founder Jenna Hoffstein stands in front of The Counting Kingdom table at PAX Prime 2014

We've had some great press mentions recently (some from PAX, some just coinciding with the start of the school year), here are the highlights:

Review: The Counting Kingdom is charming, educational, and not just for kids by Bryan Edge-Salois, The Examiner

"Little Worlds Interactive’s The Counting Kingdom is a relatively rare breed of learning game: It’s so successful at being a good game that your kids may not even realize they’re learning while playing it. It's a game that is educational -- not just an educational game."

The Counting Kingdom Review by Kate Reynolds, Game Skinny

"If you're looking for a math game for your elementary-aged child, or if you just like number-puzzles, Counting Kingdom is the charming (yet educational) game for you... I would much rather play The Counting Kingdom than any other game on my iPhone, and I'd still choose it over half the games in my Steam library."

A Chat with Little Worlds' Jenna Hoffstein by Steve Bowling, Kotaku

Fight monsters with math in The Counting Kingdom by Tracy-Mark Gorgas, NWCN.com

The Counting Kingdom (PC) Interview & Review by Jonanthan McMullen, Famigami

Feature: VGBlogger's Back to School Guide to Fun Educational Indie Games by Matt Litten, VGBlogger

The Counting Kingdom at PAX Prime

We're just a few days away from PAX Prime 2014!  Nearly 10 years after the event was founded as a celebration of gaming culture, the event has grown to host over 70,000 gamers every year. As a proud member of the PAX 10 our bags are packed and we're flying out tomorrow to exhibit The Counting Kingdom.

Stop by our table to play the game and speak with developer Jenna Hoffstein.  We'll also have a special deal for Steam keys of The Counting Kingdom - pay what you want!  Help support the team by swinging by to say hi and pick up a copy, and as a special bonus you'll get a hand-painted monster block.  We have a limited number of these available, so make sure you pick yours up early.

We'll be on the 6th floor of the Expo hall at booth 6203.  See you there!