Welcome to Wizard Woods

Today we're exploring the third region in The Counting Kingdom - Wizard Woods!

After rescuing all the castles in the Sorcery Sea you'll be back on dry land and squaring off against more challenging groups of monsters.  You'll unlock a new potion to help you handle the greater difficult: the Zero potion!  You can drop this potion onto any monster to instantly change its number to zero.

You'll also encounter a new challenge deep in these woods - the Doubling Tile!  When a monster steps on top of a doubling tile the monster's number is automatically doubled.  This may not be so bad with a 2 monster, but it can get dangerous with the higher number monsters!

As you venture across this region of the kingdom you'll encounter two new monsters - 10 & 11.  You'll need your thinking cap to keep all these monsters away from the castle!

Check back later as we explore the next region in The Counting Kingdom!

Throwback Thursday: Monsters!

With the iPad & iPhone launch of The Counting Kingdom coming soon we're getting a bit nostalgic here at Little Worlds Interactive.  Let's look at some of the original concept art for the game!

"Grr.. arg!" - the monsters

Glizzard monster

Do you recognize any of these monsters? Quite a few made it into the game!  After combing through the original sketches together artist Luigi Guatieri put together a more polished 'style guide' image to show how the monsters should look, using the Glizzard monster as a model.

We'll be looking at a lot more concept art in the coming weeks, so check back in!

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